CHRIS CURTISFREELANCE 3D ARTIST
© 2023 Chris Curtis. All Rights Reserved.Website design credited to Minilio.
Hello and welcome to my website. I’m Chris Curtis, a Freelance 3D Artist, Designer and Animator with over 20 years professional experience, and over 12 years as a freelancer.
I specialise in high quality Modelling, Sculpting, Texturing and Rendering. I can create realistic hard-edged or organic models of just about anything, in just about any style. Whether it's for Print, a Realtime Engine, a Motion Graphics video, a 3D Print or a polished Visual. I am also a dab hand at bringing them to life with some Animation, and can add some flare to them in After Effects too.
During my professional career, I have had the opportunity to work with many prestigious companies. Including top ATL Advertising, Marketing, Branding, Experiential, Events, Point-Of-Sale, Retail, Medical, Sports broadcast and Theatre agencies. I have also worked on countless well known brands.
I usually work in the Kent and London area, but for the last 4 years I have had the opportunity to work remotely as well and build a client base reaching much further afield. Including Mainland Europe and the United States. Proving distance to be no issue at all in getting the job done to the same, if not a higher standard to what can be achieved on-site.
If you are looking to hire me or just have a simple query, you can contact me on the following details or simply use the contact form below.
Connect with me on LinkedIn...
I sell many of my models. If you are interested in purchasing any of them, they are available in several formats at the following marketplaces... or you can contact me directly.
My portfolio work is viewable on the following websites as well...
I'm also a bit of a Progressive House head and enjoy DJing if that's your thing...
Modelled in Maya and sculpted in ZBrush. Textures created in ZBrush and Photoshop.
Modelled in Maya and sculpted in ZBrush. Textures created in ZBrush and Photoshop. Tracking shot taken in my back garden and tracked using SynthEyes.
Some years back, Pixologic, the creators of ZBrush, held a competition titled "Action Hero". Which involved creating a unique action or super hero using their software. I decided to rework my entry for that competition and this was the result. My original concept was inspired by frogs and toads that secrete poison from glands in their skin. So I decided I wanted to create a villain that secretes nitric acid from her skin. Modelled in Maya and sculpted in ZBrush. Textures created in Zbrush and Photoshop.
Modelled in Maya and Sculpted in ZBrush. Textures created in ZBrush and Photoshop. Available to purchase from CG Trader, TurboSquid, Highend 3D, 3D Export or Contact Me directly.
Modelled in Maya and sculpted in ZBrush. 3D printed on an Elegoo Mars Resin 3D Printer.